Using Games for Language Learning and Language Resource Construction | Seminar

by Fahrettin Ay | Jan 11, 2022
Assoc. Prof. Dr. Gülşen Eryiğit will give a seminar on Friday, January 14, 2022 at 09:00 via Zoom.
An online seminer titled "Using Games for Language Learning and Language Resource Construction" will be given via Zoom on Friday, January 14, 2022 at 09:00 by Assoc. Prof. Dr. Gülşen Eryiğit (ITU Department of Artificial Intelligence and Data Engineering), as part of the Game and Interaction Technologies Master Program seminars. Anyone interested are invited to attend the seminar.

TitleUsing Games for Language Learning and Language Resource Construction
Speaker: Doç. Dr. Gülşen Eryiğit, ITU Department of Artificial Intelligence and Data Engineering
Date:  Friday, January 14, 2022 at 09:00 (Istanbul, Turkey)
Meeting ID: 920 2646 9704
Passcode: 310213


In this talk, Assoc.Prof.Dr. Gülşen Eryiğit will present her two recent works which use gamification for crowdsourcing language resources and teaching morphologically complex languages. The journal articles may be reached from:

Eryiğit, G., Bektaş, F., Ali, U., & Dereli, B. (2021). Gamification of complex morphology learning: the case of Turkish. Computer Assisted Language Learning, 1-29.

Eryiğit, G., Şentaş, A., & Monti, J. (2021). Gamified Crowdsourcing for Idiom Corpora Construction. accepted for publication in Natural Language Engineering, arXiv preprint arXiv:2102.00881.

Short bio: 
Gülşen Eryiğit is an Associate Professor at Istanbul Technical University (ITU), Turkey. Her research focus is on Turkish Natural Language Processing (NLP). She is the founding member and the head of the ITU NLP Research Group and the coordinator of the ITU Language Technologies and Social Robotic Laboratory. She is the builder of the ITU Turkish NLP Pipeline ( servicing many academic studies in the field.  Gülşen Eryiğit received her M.S. and Ph.D. degrees from the Computer Engineering Department, Istanbul Technical University, Turkey, in 2002 and 2007, respectively. In 2006, she worked as a visiting student researcher at Växjö University, Sweden where she worked in the first ranked team of Conll shared tasks in 2006 and 2007 on multi-lingual dependency parsing. In 2007, she won Siemens Excellence award for her PhD thesis. She acted as a reviewer or co-author of various publications in prestigious journals and conferences. She was the Turkey’s representative in CLARIN (EU 7th Framework Programme, CLARIN - Common language resources and technology infrastructure). Recently, she conducted two research projects: one EU Cost Action project “Parsing Web2.0 Sentences” funded by the Scientific and Technological Research Council of Turkey (TUBITAK) and one national project “Turkish Mobile Personal Assistant” funded by Turkey’s Ministry of Science, Industry and Technology. She was the NLP coordinator of one interdisciplinary research project “A Signing Avatar System for Turkish to Turkish Sign Language Machine Translation” funded by TUBITAK. She is currently the coordinator of a Tubitak 1505 project “Development of an Information Extraction System on Banking Documents Using Visual Features” and an active member of the EU Cost Action ENETCOLLECT. She has been serving as a consultant or technical advisor to several companies. She has been a reviewer for many research and industrial proposals for European Commission (H2020 and Cost Action Programs), TUBITAK, Turkey’s Ministry of Science, Industry and Technology and Swiss National Science Foundation.

İTÜ Faculty of Computer and Informatics Engineering


Computer engineering education in Istanbul Technical University started in 1980 as a program under the Department of Control and Computer Engineering Department. In order to keep up with the contemporary developments, Computer Engineering was reshaped as a separate department under the same faculty. All related programs and departments were transferred to the new Faculty of Computer and Informatics Engineering in 2010.

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